#ifndef ENIB_H
#define ENIB_H

#include "objet3D.h"
#include "plan.h"
#include "keyboardListener.h"
/*
class Enib : public Objet3D, public KeyboardListener
{
  public:
  Enib();
  ~Enib();

  void onKeyboardEvent(unsigned char key, int x, int y);

  protected:
  void _draw();
  Plan *enib, *sol, *arriere, *ciel;
  bool _enibSelec, _solSelec, _arrSelec;
  float _solY, _enibY;
};
*/

class Background : public Objet3D
{
  public:
    Background();
    ~Background();
    void display();
  protected:
    void _draw();
    Plan *arriere;
};

class Batiment : public Objet3D
{
  public:
    Batiment();
    ~Batiment();
    void display();
  protected:
    void _draw();
    Plan *enib;
};

class Sol : public Objet3D
{
  public:
    Sol();
    ~Sol();
    void display();
  protected:
    void _draw();
    Plan *sol;
};
#endif
